Hikaru No Go

Hikaru no Go by Yumi Hotta (Viz Media) is a coming-of-age story about the ancient board game Go. Sixth grader Hikaru Shindo is poking around his grandfather's attic when he finds an old Go board haunted by Sai, the ghost of a master player from centuries ago. Sai just wants to play again, and Hikaru slowly gets drawn into the game himself. You don't need to know the rules to enjoy it; the rivalries and growth carry the story.

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11 products

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11 products

11 products