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Song of the Scryptwyrm - Roleplaying Game

$17.99 
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SKU: ABT005

Description

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Specifics

Title: Song of the Scryptwyrm - Roleplaying Game

Vendor: PunkOuter Games

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NOTE: The following information does not apply to products labeled "PARTNER PRODUCTS"

Used - see photo for details. Please note, the book in the photo is the book you will receive. If you would like additional photos or have any questions, please email me! I'm happy to provide them!

Shipping and Returns

NOTE: The following information does not apply to products labeled "PARTNER PRODUCTS"

Shipping Rates -

USPS Media Mail - 5-7 days
$6.99 for orders under $35
Free for orders $35+

Shipping Estimates -

Our manga is packaged the following business day after purchased and mailed out via USPS Media Mail. Tracking numbers are provided on all orders. All orders are expected to arrived within 5-7 days.

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We offer 14 day buyer paid returns. Shipping fees are not refunded. Returns are not accepted for trading cards.

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Once upon a time in the infinite and ever-changing Great Library, there lived a fairy tale in search of being told, for that is how such stories survive and grow. It was the tale of an impossible theft, so it found a target, it found a thief, and soon after that, the Scryptwyrm found that a vital song had been stolen from its mind.


Song of the Scryptwyrm is a stand-alone solo mystery RPG that takes place in the Great Library. You assume the role of a Librarian's apprentice and - together with your familiar - gather clues, identify the culprit, and recover a stolen song.

This 60-page, full color game is a hack of the Hints & Hijinx solo mystery game system from Pandion Games and can optionally be played as a sequel to the CRIT Award-winning solo RPG The Librarian's Apprentice, continuing your journey to becoming a Librarian. It contains:

  • 36 potential suspects, contacts, or witnesses, plus generators for creating your own
  • 18 locations, plus generators for creating your own
  • Tables of motives, methods, and opportunities
  • Ephemera from around the Great Library
  • Only human-made art, including elements from Alderdoodle, Galen Pejeau, Emily Entner, and the public domain. 

Key Features

  • Immerse yourself immediately in the story, learning the rules as you play.
  • Gather clues with the aid of your training as a Librarian's apprentice, your familiar, and your Collection - a small oracle deck that reinforces the themes of the Library.
  • Craft a ritual for reading your Collection  - a small oracle deck - and use it to flavor your experiences.
  • Populate the Library with provided characters and locations or create your own using generator tables.
  • Explore the game itself for secret messages.

To play this game, you will need:

  • Three 6-sided dice
  • A deck of playing cards
  • Something to write with

The book also contains information for accessing bonus digital content, including files of optional oracle deck cards and a secrets guide with hints about the messages hidden within game, as well as directions for those who wish to purchase a physical copy of the optional cards.


This game is designed for both new and seasoned players, and is recommended for ages 10+.