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You know the way these stories go . . .
Thirteen years ago, four struggling musicians made a deal with the Devil. What were they chasing? Fame, riches, adoration. Your classic Devil fare.
What happened next? Well, you know the way these stories go . . . The damn fools got it in their heads to try to outrun their end of the bargain.
See, the Devil is coming to collect his due, and he doesn’t take kindly to those who can’t cough up. This brings this story to the four of us here, now, huddled in the back of a freight car on a train, hurtling to the one place the Devil will never catch us. One final, desperate shot at immortality.
And if we’re lucky? By the end of the night, one of us will still be left alive to tell the tale.
Last Train to Bremen is a tragedy for a doomed quartet: a storytelling game of four arrogant musicians who made a deal with the Devil that backfired horribly. Now they’re stuck in a boxcar, fleeing from their cursed contract, and there’s nothing left to do but point fingers and lay the blame for how they wound up in this sorry mess.
Four players embody these four messy bandmates as they compete in a game of Liar’s Dice at the highest possible stakes. Each lost wager represents one of their memories – a highlight from their rise and inevitable fall. Their final memory reveals a secret: their part in how they doomed the band, and a special rule that twists the game in their favor.