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Deadwood 1876

$24.99 
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SKU: FCD-DWD1001

Description

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Specifics

Title: Deadwood 1876

Vendor: Little Shop of Magic

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Condition

NOTE: The following information does not apply to products labeled "PARTNER PRODUCTS"

Used - see photo for details. Please note, the book in the photo is the book you will receive. If you would like additional photos or have any questions, please email me! I'm happy to provide them!

Shipping and Returns

NOTE: The following information does not apply to products labeled "PARTNER PRODUCTS"

Shipping Rates -

USPS Media Mail - 5-7 days
$6.99 for orders under $35
Free for orders $35+

Shipping Estimates -

Our manga is packaged the following business day after purchased and mailed out via USPS Media Mail. Tracking numbers are provided on all orders. All orders are expected to arrived within 5-7 days.

Returns -

We offer 14 day buyer paid returns. Shipping fees are not refunded. Returns are not accepted for trading cards.

Additional Info

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FOR PARTNER PRODUCTS ONLY: (Does not apply to manga, light novels, or used goods)

These products are stored and shipped by our trusted partners. We do not handle this inventory directly.

PARTNER PRODUCTS SHIP SEPARATELY AND ARE CHARGED SEPARATELY FOR SHIPPING.

COUPONS AND DISCOUNTS CANNOT BE APPLIED TO PARTNER PRODUCTS.

Returns are not accepted for trading card products.

There’s gold in the Black Hills of South Dakota, and you’ve come to find (or steal) your share. You’re staying at one of the three major establishments in Deadwood where you and your associates are working together to steal some of the gold-filled safes floating around town. But you suspect that the “friends” you’re working with are secretly plotting to keep all the gold for themselves. Will you be ready to turn on them before they shoot you in the back?

In Deadwood 1876, you use cards from your hand to try to win Safes from other players. Safes contain Badges, Gold, or Showdown Guns. Near the end of the game, players with Badges get extra turns. After the final turn, the team with the most Gold will advance to the Final Showdown. There, teammates will have to fight each other to the death using Showdown Guns. The last person alive is the winner!

The game is a balance between teamwork and selfishness. If a player uses all of their best cards to hunt down Gold for their team, they’ll be defenseless to fight against their teammates if they go to the Final Showdown. But if a player only goes after Guns and saves all of their best cards, their team might not have enough Gold to actually reach the Final Showdown. If someone on your team doesn’t seem to be pulling their weight, they might be plotting to steal your gold after using you to get to the Finals! There may come a point where you need to gather Showdown Guns instead of Gold, or attack, mislead, frame, abandon, or banish your own teammates.

  • 2-9 players
  • 20-40 minutes
  • Ages 14+
  • Social deduction & light strategy game
  • Great for big groups and parties!
  • Work with your team to steal gold, and then betray them in the Final Showdown to keep it all for yourself!