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You requested adventures, now youâve got adventures galore. This new release offers the How To Play RiftsÂŽ Primer with Game Master and player advice on running RiftsÂŽ and creating adventures from The RifterÂŽ #75, PLUS the many adventures from the 60 page booklet that accompanied the 1990s RiftsÂŽ Game Master Shield & Adventures, plus the panels of the Game Shield for your reference. But thatâs not all! I, Kevin Siembieda, wrote two additional, lengthy, Hook, Line, and Sinker adventures and new 101 adventure ideas. The latter is done in a similar vein to what we did in Garden of the Gods (Fantasy), so there are actually more than 101 ideas.
- How to Play RiftsÂŽ by Carl Gleba and Kevin Siembieda.
- How to create adventures by Carl Gleba and Kevin Siembieda.
- Four full adventures and maps.
- 20 Hook, Line and Sinker⢠adventures.
- 101 RiftsÂŽ adventure hooks/ideas.
- 9 RiftsÂŽ character sheets.
- G.M. Screen Tables, lists and data from the 1990s RiftsÂŽ Game Shield and Adventures.
- Written by Kevin Siembieda, Carl Gleba, and others.
- 128 pages